#include <math.h>Go to the source code of this file.
Functions | |
| ICOORD | operator! (const ICOORD &src) |
| ICOORD | operator- (const ICOORD &src) |
| ICOORD | operator+ (const ICOORD &op1, const ICOORD &op2) |
| ICOORD & | operator+= (ICOORD &op1, const ICOORD &op2) |
| ICOORD | operator- (const ICOORD &op1, const ICOORD &op2) |
| ICOORD & | operator-= (ICOORD &op1, const ICOORD &op2) |
| inT32 | operator% (const ICOORD &op1, const ICOORD &op2) |
| inT32 | operator* (const ICOORD &op1, const ICOORD &op2) |
| ICOORD | operator* (const ICOORD &op1, inT16 scale) |
| ICOORD | operator* (inT16 scale, const ICOORD &op1) |
| ICOORD & | operator*= (ICOORD &op1, inT16 scale) |
| ICOORD | operator/ (const ICOORD &op1, inT16 scale) |
| ICOORD & | operator/= (ICOORD &op1, inT16 scale) |
| FCOORD | operator! (const FCOORD &src) |
| FCOORD | operator- (const FCOORD &src) |
| FCOORD | operator+ (const FCOORD &op1, const FCOORD &op2) |
| FCOORD & | operator+= (FCOORD &op1, const FCOORD &op2) |
| FCOORD | operator- (const FCOORD &op1, const FCOORD &op2) |
| FCOORD & | operator-= (FCOORD &op1, const FCOORD &op2) |
| float | operator% (const FCOORD &op1, const FCOORD &op2) |
| float | operator* (const FCOORD &op1, const FCOORD &op2) |
| FCOORD | operator* (const FCOORD &op1, float scale) |
| FCOORD | operator* (float scale, const FCOORD &op1) |
| FCOORD & | operator*= (FCOORD &op1, float scale) |
| FCOORD | operator/ (const FCOORD &op1, float scale) |
| FCOORD & | operator/= (FCOORD &op1, float scale) |
1.6.3