Keypad	KEYWORD1
KeypadEvent	KEYWORD1

begin	KEYWORD2
getKey	KEYWORD2
getState	KEYWORD2
setHoldTime	KEYWORD2
setDebounceTime	KEYWORD2
keyStateChanged	KEYWORD2
addEventListener	KEYWORD2

# this is a macro that converts 2d arrays to pointers
makeKeymap	KEYWORD2

# this is a way to standardize the client code, help enhance the use of the name keypadEvent
keypadEvent	KEYWORD2

NO_KEY	LITERAL1
KEY_RELEASED	LITERAL1
